AD&D Class

I took a long quiz to see what class I would be in Dungeons and Dragons.  Some of the questions are rather poorly constructed (and did I mention that it was long?) but it was fun. And although I’d like to think of my alignment as more true neutral, I certainly can’t complain about being a Druid.  (Though a Ranger would be almost as good, it’s better to turn into an animal than to have an animal companion.) My race was human (boring).

I doubt that any DM alive would believe that I rolled those scores, but who am I to quibble with the methods of the test?

You Are A:

Neutral Good Human Druid (4th Level)

Ability Scores:
Strength- 14
Dexterity- 13
Constitution- 17
Intelligence- 13
Wisdom- 14
Charisma- 15

Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.

Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Druids- Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid’s Wisdom score should be high, as this determines the maximum spell level that they can cast.

If this inspires you to find out your inner class, please let me know in the comments what race and class you are.


4 thoughts on “AD&D Class

  1. True Neutral Human Sorcerer (4th Level)
    Ability Scores:
    Strength- 13
    Dexterity- 13
    Constitution- 12
    Intelligence- 15
    Wisdom- 12
    Charisma- 13

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